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Architecture

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Architecture

20th Century Art

Critical examination of major developments in European and American art during the past century. Surveys art's engagements with modernization, radical politics, utopianism, mass culture, changing conceptions of mind and human nature, new technologies, colonialism and postcolonialism, and other significant aspects of recent history.

This class highlights selected major points in art over the last sixty years. Please see the lecture notes, which are organized around these selected topics, and t...
 
Architecture

Advanced Projects in the Visual Arts: Personal Narrative

This advanced video class serves goes into greater depth on the topics covered in 4.351 , Introduction to Video. It also will explore the nature and function of narrative in cinema and video through exercises and screenings culminating in a final project. Starting with a brief introduction to the basic principles of classical narrative cinema, we will proceed to explore strategies designed to test the elements of narrative: story trajectory, character development, verisimilitude, time-space cont...
 
Architecture

Analysis of Historic Structures

An analysis of historical structures is presented themed sections based around construction materials. Structures from all periods of history are analyzed. The goal of the class is to provide an understanding of the preservation of historic structures for all students.

This course features a complete set of lecture notes dealing with historic structures, and the assignments from the class.
 
Architecture

Architectural Construction and Computation

This class investigates the use of computers in architectural design and construction. It begins with a pre-prepared design computer model, which is used for testing and process investigation in construction. It then explores the process of construction from all sides of the practice: detail design, structural design, and both legal and computational issues.

This course features a full set of assignments and recitations from the class.
 
Architecture

Architectural Design Workshop - Rethinking Office Development

This is an interdisciplinary workshop, not a design workshop in the ordinary sense. It is certainly intended for graduate students in architecture but also for students in the Center for Real Estate (CRE), and for students in other related disciplines, who are interested in getting the most out of the design process but are not themselves necessarily designers. The main qualification for taking part in the Workshop is an interest in, and an urgent desire to do something about, specifying the typ...
 
Architecture

Architectural Design Workshop: Collage - Method and Form

This class investigates the theory, method, and form of collage. It studies not only the historical precedents for collage and their physical attributes, but the psychology and process that plays a part in the making of them. The class was broken into three parts, changing scales and methods each time, to introduce and study the rigor by which decisions were made in relation to the collage. The class was less about the making of art than the study of the processes by which art is made.

This c...
 
Architecture

Architectural Design Workshops: Computational Design for Housing

An intensive nine day remote collaborative workshop involving MIT and Miyagi University in Japan. The objective is to develop a small housing project using shape computation as a design methodology. Students will use and test new interactive software for designing, sharing applications with overseas partners, presenting projects on an Internet workspace, and critiquing design proposals through the web and other advanced digital technologies. Students will be expected to do most of their work in ...
 
Architecture

Architectural Design, Level I: Perceptions and Processes

This studio explores the notion of in-between by engaging several relationships; the relationship between intervention and perception, between representation and notation and between the fixed and the temporal. In the Exactitude in Science, Jorge Luis Borges tells the perverse tale of the one to one scale map, where the desire for precision and power leads to the escalating production of larger and more accurate maps of the territory. For Jean Baudrillard, "The territory no longer precedes the m...
 
Architecture

Architectural Design, Level II: Material and Tectonic Transformations: The Herreshoff Museum

This semester students are asked to transform the Hereshoff Museum in Bristol, Rhode Island, through processes of erasure and addition. Hereshoff Manufacturing was recognized as one of the premier builders of America's Cup racing boats between 1890's and 1930's. The studio, however, is about more than the program. It is about land, water, and wind and the search for expressing materially and tectonically the relationships between these principle conditions. That is, where the land is primarily a...
 
Architecture

Architectural Design, Level II: Material Essence: The Glass House

The theme that unites the Level II studios in the fall semester is a focus upon the 'making of architecture and built form' as a tectonic, technical and materially driven endeavour. It is a design investigation that is rooted in a larger culture of materiality and the associated phenomena, but a study of the language and production of built form as an integrated response to the conceptual proposition of the project. The studio will look to works of architecture where the material tectonic and it...
 
Architecture

Architectural Design, Level II: New Orleans Studio

The project for this studio is to design a demonstration project for a site near the French Quarter in New Orleans. The objectives of the project are the following:
To design more intense housing, community, educational and commercial facilities in four to six story buildings.
To explore the "space between" buildings as a way of designing and shaping objects.
To design at three scales - dwelling, cluster and overall.
To design dwellings where the owners may be able to help build and gain a ...
 
Architecture

Architectural Design, Level III: A Student Center for MIT

This studio will investigate the social, programmatic, tectonic and phenomenological performance and character of a student gathering place on the MIT campus. Whether it is simply for socializing or for more specific events, the student gathering place will serve as a refuge from the vigorous educational environment of the Institute, and it will reinforce a critical sense of "place" through the almost logical organization of its program. The place will foster a casual discovery of "being": a ref...
 
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